Inventory App
Complete end-to-end design, test, and launch of a novel customer-facing inventory app
Role
Product Designer
Team Size
2
Duration
TBD
Tools
Figma
Background
Point of View
In 2024, I was approached by a full stack developer with a novel idea. He wanted to help businesses that carry a lot of physical items, like pawn shops, categorize and inventory their items in an easier way. While I was intrigued by the idea, I thought we could start smaller and try to prove the concept with a consumer facing product. He agreed. My research therefore focused on discovering the pain points others have had with current inventory products as well as features potential users would like to see.
How Might We
Address some of the pain points users have with current inventory/cataloguing apps?
Incorporate features users feel are lacking in these other products into our product?
Maintain the strengths of these apps while also creating a differentiator that will help our product stand out?
The developer’s original backend architecture
Research & Analysis
User Interviews
User Personas
Wireframes
Design System
Prototype
Sign Up/Tutorial
User navigates to the sign up page and is led through a simple and fun step-by-step tutorial about the basic functions of adding their first location, space, and item
Add an Item
User locates “Add Item” on the homescreen nav bar and is given the option to add a single item or multiple items at once
Add a Space
User scrolls to the plus sign at the end of any space carousel and is able to name the space and add a photo
Add a Location
User taps on their profile photo and is able to add a new location and create a custom name or select a commonly used one